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Thread: Why is Reloading a Big Part of Many Drills/Standards?

  1. #11
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    Quote Originally Posted by powell556 View Post
    I'm also open to reconsidering my opinion on civilian-based competition
    Our sport isn't going to change for you. You either accept it as it is or you go do something else.

    Learning how to reload a pistol quickly and efficiently isn't that f-ing hard. You make it sound like one has to spend hours upon hours a day doing it. Well you're wrong. If you spend 10 minutes a day every other day working on reloads, in less than three weeks you'll be more competent than about 85 - 90 % of the gun using population. Then sustaining that skill takes even less time.

    But I guess based on the lengthy list of other stuff you seem to think you need to train for, evidently you can't even spare that little amount.

    PS, what's your USPSA member number? Or IDPA member number? Or have you ever even competed in any practical pistol match? Because if you haven't why should any of us who have ever listen to your opinion about what is or isn't important to know or do well in those contests?
    Last edited by Alpha Sierra; 03-16-2019 at 06:08 PM.

  2. #12
    Four String Fumbler Joe in PNG's Avatar
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    One can also make the point that by practicing fast reloads when shooting, one can spend more time shooting.
    "You win 100% of the fights you avoid. If you're not there when it happens, you don't lose." - William Aprill
    "I've owned a guitar for 31 years and that sure hasn't made me a musician, let alone an expert. It's made me a guy who owns a guitar."- BBI

  3. #13
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    You most certainly don't NEED to practice reloading at all. But if you want to play a gun game rather than just stand in a shooting stall and plink your whole ammo budget away, then having an efficient reload might be useful.

    I didn't always have access to a range that allows holster draws and rapid fire, and for an extremely long time, the only confirmation I got that my dry fire was even helping me a little was going to competition to see my technical shooting skill level relative to other shooters in a given division. Most shooting competitors have a higher grasp of technical shooting fundamentals than most laypeople, and some even more so than legally recognized experts (e.g. LEO/MIL).

    So seeing as the practical shooting game involves reloading, I'll devote maybe five or ten minutes three times a week to stuffing a magazine in my gun. Depending on the division you shoot, you don't have to reload much, but I wasn't about to start fishing mags out of a pocket because I was too cheap to spring for a mag pouch.

    Sent from my XT1585 using Tapatalk

  4. #14
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    Quote Originally Posted by powell556 View Post
    What if instead of reloading, you did type 1 clearance drill instead?
    I noticed you never talk about clearing type 2 malfunctions. You know, the one that's much easier and faster to fix when you have an extra magazine that you never carry because you don't think you ever need it.

    Do you ever practice clearing double feeds? And if you do, how long do they take with that one magazine that you think is all a civilian needs and may well BE the source of the double feed? Now what?

    Do you mind addressing that?

  5. #15
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    Quote Originally Posted by JAD View Post
    and a reload takes so much longer than shooting a target
    That's why they're mostly done when not engaging targets, such as when moving to shoot from some other place. Standing reloads are for suckers.

  6. #16
    Hokey / Ancient JAD's Avatar
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    Quote Originally Posted by Alpha Sierra View Post
    That's why they're mostly done when not engaging targets, such as when moving to shoot from some other place. Standing reloads are for suckers.
    And standards, if they still do those. Regardless, you need to be able to reload quickly and automatically enough to complete movement and positioning while reloading to do well in gun games, and that’s just part of the game. If you like the game play by the rules and do what you must to excel.
    Ignore Alien Orders

  7. #17
    Quote Originally Posted by Alpha Sierra View Post
    I noticed you never talk about clearing type 2 malfunctions. You know, the one that's much easier and faster to fix when you have an extra magazine that you never carry because you don't think you ever need it.

    Do you ever practice clearing double feeds? And if you do, how long do they take with that one magazine that you think is all a civilian needs and may well BE the source of the double feed? Now what?

    Do you mind addressing that?
    I do practice type 2 but not at speed. I consider that to be similar to reloads. If I need to clear a type 2 malfunction in a civilian shooting I will need to transition to something else quickly. I struggle to envision a scenario where having a type 2 malfunction, even with a spare mag on my person, is a survivable event if I don’t transition to something else.

    Lock slide to rear, drop mag, rack slide 3x, insert old or fresh mag. Rack slide.

    What is the bad guy doing while I’m doing that?

    I’m open to hearing some realistic scenarios where this might arise and I am willing to be swayed by evidence. I regularly change my mind about stuff as i get new experience and information.

  8. #18
    Quote Originally Posted by powell556 View Post

    Lock slide to rear, drop mag, rack slide 3x, insert old or fresh mag. Rack slide.
    That's a type 3.

  9. #19
    Quote Originally Posted by HopetonBrown View Post
    That's a type 3.
    Sorry. I was confused because the question was about whether I trained Type 2, so I was thinking it was the "second" type of clearance snf mixed it up with the Type 3. Isn't the clearance method for Type 1 and Type 2 the same? Doesn't a tap/rack also clear a stovepipe?

    I thought tap/rack cleared type 1 and type 2 and then the lock slide to rear, drop mag, rack slide 3x, insert fresh mag, rack slide is the only second clearance method?

  10. #20
    Quote Originally Posted by Alpha Sierra View Post
    Our sport isn't going to change for you. You either accept it as it is or you go do something else.

    Learning how to reload a pistol quickly and efficiently isn't that f-ing hard. You make it sound like one has to spend hours upon hours a day doing it. Well you're wrong. If you spend 10 minutes a day every other day working on reloads, in less than three weeks you'll be more competent than about 85 - 90 % of the gun using population. Then sustaining that skill takes even less time.

    But I guess based on the lengthy list of other stuff you seem to think you need to train for, evidently you can't even spare that little amount.

    PS, what's your USPSA member number? Or IDPA member number? Or have you ever even competed in any practical pistol match? Because if you haven't why should any of us who have ever listen to your opinion about what is or isn't important to know or do well in those contests?
    Fair points, and that's why I haven't competed more than the first few matches I did about 20 years ago. I don't remember if it was IDPA or USPSA but it was one of those big two. I just remember paying $15 for the match and they had barrels set up as simulated cover, and different targets and would tell you the course of fire and then time you running it. I did it a few times. I didn't lose interest back then due to the reloading thing. That came later.

    At the time I lost interest because I noticed a gamerification of the match whereby I'd have to do things that, at least 20 years ago, I thought "would get you killed in the streets" because I did hear that argument against competition back then and bought into it. I bet it's changed a lot since then. From what I recall, they didn't have a separate class for AIWB, I think it was just one for everything, so you'd be at a disadvantage carrying AIWB.

    Now, 20 years later, I definitely see the practical benefits of competition because there's a lot of overlap with what happens in a real world gun fight. Draw your gun fast. Get your front site on target fast. Get the first shot off fast. Get fast split times. Transition targets. All great stuff. Now it seems like it's the reloading thing that gets me.

    I want to train that if I run out, I am not trying to reload from an imaginary magazine I don't carry, but am artificially carrying for the competition. Ideally, if I run out of ammo, I immediately run away from the threat, or run towards the threat depending on circumstances. I think Craig does this in ECQC. If you're shooting from retention and run dry, you don't try to reload. You punch the target with your muzzle. Well how about at 3 yards? Would you try to reload there? Personally, I wouldn't. How about 10 yards? Now it's getting more possible to reload.

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