I wouldn't use dash cams for anything other than showing the circumstances of that particular event. Bad training leads to bad performance and the general state of police training shouldn't be used to benchmark a desirable response. Let's take the fact that lots of examples show officers shooting faster than they can assess or control and then work toward changing that.
General thoughts:
Learn to run the gun subconsciously so you can apply your brain for assessing the tactical needs. The better you can shoot, the better your chances. While most use of force shooting requirements are pretty generous, your ability will degrade some under stress. That's why it's important to start at a high level.
There is no substitute for QUALITY force on force training to teach the tactical applications of violence. Good force on force training will also help you stay under control, which really is the key.
If I had to pick the most important skill, I'd prioritize staying under control and maintaining situational awareness above pure shooting.
But I'd also pushing to become the best mechanical shooter I could be.
Ceteris paribus, fast splits are good; but I'm personally most concerned with ability to rapidly present to a small (4" and smaller) target on demand.
Both in the draw to first shot sense, and the transition to the next target.
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The difference with the FAST drill however is that it starts with head shots then has a clear break from small target area to large target area with the reload. This also requires an increase in speed and easier target rather than a decrease in speed and smaller target.
For me I find it a lot easier to speed up and move to a larger target than to slow down once I am firing at a large target fast than the other way around.
For those talking about assessment time. Is there an agreed or validated time for assessment? I have heard .33ish mentioned but haven't seen the reasoning and detailed hard data behind it or a range since each person has some difference in their reaction time I would assume their assessment time would also differ.
Also when mentioning assessment time are you referring to the time it takes to determine you are hitting, the effect of the hit or the point at which the threat no longer is a threat via incapacitation or dropping a weapon etc?
I would imagine equipment is also a factor no? Splits with a competition tuned pistol will be different than concealment size pistol or Jframe revolver.
Basically.....yes, the whole entire thing. Evaluation and assessment and the reaction to both and then translating hat back into a lethal force decision is horribly complex, and very situationally and individual dependent. Then you get to toss in experience and perception for a wonderful cocktail of chaos. This is why trying to place mechanical numbers and technical processes to it in the "Mindset and Tactics" realm is difficult. Competition forum thread on what kind of split times certain level shooters are running on some specific drill....have the conversation. As applied to use of force, it is really irrelevant.
My take, shoot at your assessment speed with a level of accuracy where you can reliably hit acceptable targets.......which is actually the size of a large orange or grapefruit. To do all of that right tends to be far slower in the field than what we try to do on one dimensional non assessed targets on a range.
Just a Hairy Special Snowflake supply clerk with no field experience, shooting an Asymetric carbine as a Try Hard. Snarky and easily butt hurt. Favorite animal is the Cape Buffalo....likely indicative of a personality disorder.
"If I had a grandpa, he would look like Delbert Belton".
You're just ruining this conversation with talk of assessment time and field performance vs gun games, Darryl!
Operational "split times" of 0.30 - 0.35 seconds are on the ragged edge of human perception and decision making capabilities. If you're shooting faster than that IN AN OPERATIONAL SETTING you are shooting faster than you can perceive, decide and act on the information being furnished by your visual inputs during the event. That means you'll fire shots that miss a falling threat, hit retreating threats in the back, fire shots downrange that endanger no-shoot personnel on scene, etc. You can easily turn a legitimate, clean shooting into an excessive force event with your hyper "split times". Street fights ain't match shooting. We should all remember that.
Last edited by Wayne Dobbs; 06-23-2017 at 11:15 AM.
Regional Government Sales Manager for Aimpoint, Inc. USA
Co-owner Hardwired Tactical Shooting (HiTS)