That is definitely not how it is worded in the rules right now. I wasn't advocating slinging a hot carbine, but your current rules only offer the option of clearing the gun. Requiring clearing as part of a stage? Bad stage design.
And you and I have gone 'round enough about the holstering a hot pistol on the clock. I think it is majorly stupid, adds nothing to the game or the stage, is dangerous, has little to no "real world" application, and that a good stage designer can accomplish the same thing without requiring it.