Match rules define how you compete against other shooters. You can't ignore them, but you can add rules and compete against yourself.
For instance, in my first IDPA match, I got mostly -0 hits but I finished in the bottom third of ~75 shooters because I didn't understand how important speed was in my score.
The winners were fast, but they were all less accurate than me and they did things I thought were tactically unsound. I decided that I would be good on my own terms: anything other than -0 would be cause for deep personal shame, I’d shoot full-power ammo, I’d wear street clothes with a realistic cover garment, and I’d shoot my EDC pistol from my EDC holster and belt plus a few mag carriers.
Within a few matches, I was finishing in the top third. Then I got some quality training and started finishing in the top 2-3 shooters while still following my own rules.
Then I started competing against the stage designers. Our club had one designer who was diabolical. He was a physician, and one day he brought a model of a baby to the match. This thing had been used for training in his hospital so it was pretty realistic: it weighed eight or nine pounds, it was the right size, had a diaper, the whole nine yards. The story was that you were babysitting and had to shoot your way out of a house full of attackers. People were taking two and three minutes to run the stage with a shitload of penalties, but I shot it clean in 26 seconds.
Afterwards, he came up to me.
"How did you shoot that stage so fast?"
"Well, it was an area ambush, so an instant counterattack is the only way to survive. A real baby would flip out when the first shot was fired so I got firm grip on him, shot Reverse Weaver on the left-hand part, and I pulled my workspace in close to keep from dropping him on the reload."
The doctor walked away shaking his head.
I won that stage technically, psychologically, and morally.
Okie John