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Thread: Practical Competition Shooting League (2023)

  1. #21
    Deadeye Dick Clusterfrack's Avatar
    Join Date
    Jun 2013

    Practical Competition Shooting League (2023)

    Quote Originally Posted by JCN View Post
    Honestly thatís been the main reason Iíve stayed away from PCSL.

    Itís a different programming from what Iím used to and itís not necessarily based off what would actually happen so it winds up being a particular game specific method for me.

    It would take a lot for me to switch. Regardless of leadership, I still really like the USPSA and IDPA products (and people).

    I identify more with USPSA and IDPA than 3 gunners in general.
    Same. I shot 3Gun/Multigun fairly seriously for a couple years, but got sick of how much shotgun loading, and how long your tube is, affected the score. But I could have put up with that if it weren't for the TacBros playing loud music from boom boxes or trucks at each stage. One time it was so bad that I had to ask them to turn it off while I was shooting because I couldn't hear the RO. And... got a dirty look for my trouble.

    Actually, I could have put up with the shotgun stupidity, and the TacBros. What really turned me off was time plus scoring with any 2 hits on paper. It encouraged bad shooting. Sure, rifle plates and knock-down steel require skill. But squirting bullets at a full size IPSC at 5yds was just too lame for me.

    I'd like to try PCSL because of the 2-gun aspect, and hit factor scoring. The targets look good. The rules look good.
    "You can never have too many knives." --Joe Ambercrombie
    Shabbat shalom, motherf***ers! --Mordechai Jefferson Carver

  2. #22
    Join Date
    Dec 2021
    Quote Originally Posted by Clusterfrack View Post

    I'd like to try PCSL because of the 2-gun aspect, and hit factor scoring. The targets look good. The rules look good.
    I agree, a quick perusal of the PCSL rulebook suggests to me that Max L. did a pretty good job of establishing a ruleset. From a match officiating standpoint, having a written ruleset is paramount. Not having one leaves it way too open for issues and arguments that donít do anything but generate bad feelings between competitors and staff. So I commend Max for taking the effort.

    Iíve also heard his 2-gun matches in SGU are worth the trip.

  3. #23
    I kind of like the K zone just because you could use it to manipulate round count on a stage. I think I'd still just be shooting 2 most of the time.

    Not sure about-

    "If falling steel no-shoot is impacted but does not fall, no penalty is assigned."

    I don't see a lot of no-shoot steel anyway outside a few classifiers, but it seems like you'd have to calibrate no shoot steel which seems like a hassle.

    Not sure I understand -
    "Falling steel and frangible no-shoots must fall or be broken by gunfire in order to score. If another target or prop knocks them over or breaks them rather than a projectile fired by a competitor, they will not earn any penalty."

    I didn't see any range equipment failure rules, so do I get a score or not when the wind blows over a popper? I see I don't get penalized, am I just out 5 points?

    I didn't see a required power factor anywhere, or a popper calibration. What if I show up to a match and my ammo just doesn't knock down steel?

  4. #24
    It hadn't dawned on me about the "K-zone" concept, whereby you can neutralize the target (i.e. get 10 points) with one shot. Not being that familiar with the K-zone target, I decided to use the rulebook and sketch one out in my drawing tool to see how hard it would be to shoot. I appreciate this is normally all cardboard, and what I have is a brown blob on a white background, but it's just a mockup. Going to give this a try at my next range session.

    Still looking for local options in my area (Central FL) for PCSL matches, but not actively. We are about a month away from closing on our new place in Ocala but after that I'll be seeing what options I have in driving distance.

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