Respectfully disagree.
But you can hit slow enough to lose.
While missing is unprofessional and suboptimal, and may well carry legal consequences, a gunfight occurs both in physical and psychological space. Simply being shot at transforms it into a significant emotional event. As has been noted time and again the actual shooting problem is trivial in the overwhelming majority of gunfights, it's everything else that exponentiates the difficulty. The reason is the instant realization that there is a non-zero, no do-over chance of death or crippling injury in the next tick of time. The simple act of returning fire wins an inordinate number of fights if you define winning as driving off your opponent and surviving the attack.
Clearly, the optimal solution is to hit first, fast, hard and as many times as it takes...but no more. A nice, tricky balance indeed.
Hence the brilliance and utility of DVC and Comstock scoring for training, and competition for the DVC "no do-over" mindset.