_______________
"Whom shall I send, and who will go for us?" Then I said, "Here I am. Send me." - Isaiah 6:8
desperately trying to find my Provincials video from a few years ago. We had a stage with 22 rounds, and I and few others (after I proved the method lol), ran the gun dry for the first 11 (5 paper 1 steel) then on the move reloaded twice to get back to 11 for the last 5 paper and 1 steel. When I did it the RM was watching as well as the MD, and the MD came over laughing and punching me as I'd messed up the challenge he thought he'd introduced with the stage. The RM just shook his head and then later that day did it the same way. That's the only time I've ever had the chance to do a double reload, hmmmm, gonna have to setup a stage with it!
...and to think today you just have fangs
Rob Engh
BC, Canada
I had not before heard of a double reload.
Shooting L10 tonight, maybe I will get a chance.
Code Name: JET STREAM
Can some of you hit factor magicians/mathematicians give some examples of how to determine whether or not to fire a makeup shot makes sense, after hitting a no shoot?
While I'm still struggling to get better at shot calling, and usually if I clip one its very close to the edge, that I called as a good shot. However, there are some times that I know I hit the no shoot. Generally if its Comstock scoring, and I know I can fire a quick makeup, I go for it, and if its Virginia count I leave it, with no makeup, to avoid the penalty. I assume there are situations where that might not be the best course of action.
Any thoughts on that?
_______________
"Whom shall I send, and who will go for us?" Then I said, "Here I am. Send me." - Isaiah 6:8
In general, try not to miss or hit no shoots....
Comstock
At the B level shooter stage: Make up any no shoot or borderline delta-mike. Don't make up any charlie-delta that you left position already (don't go back for them).
At the A level stage: Make up any no shoot or borderline delta-mike that you haven't left the position yet. Don't make up charlies.