Originally Posted by
JollyGreen
I would guess that something similar holds true with first person shooters and basic firearms training. A few minutes playing Call of Duty will expose you to basic marksmanship concepts such as proper sight alignment, aiming, holdover, reloading, recoil movement, muzzle blast, etc in a fun, fast paced and safe environment. The average gamer also picks up his/her first gun with more interest and less inhibitions than the average non-gamer too. The instructor should be aware of negative learning that the gamer has picked up, but I suspect that there is some real initial advantage that occurs. I would suspect that those teaching entry level coursework would see this benefit. I would also suspect that by the end of an 8 or 16 hour course, that advantage is gone.