Just my opinions on what IDPA should do. IDPA has always purported to be more "real life" and "realistic" than USPSA. Not that I necessarily agree with what it claims, but I do think that the following suggestions might actually help out the sport. I do play both of these games, and I think these three would be pretty easy for IDPA to implement. Any thoughts? Do you agree or think I'm 'tarded? What else should IDPA change?
1. Get rid of the round dumping/FTDR rule
Such a rule is impossible to enforce as it is completely and utterly subjective. It also runs in direct opposition to the Vickers scoring count, the entire point of which is that you may fire as many rounds as you deem necessary at a target to get the specified number of hits required. In "real life," shooting a bad guy more times is always better than shooting him fewer times. I should not be penalized for putting extra rounds into a threat target so that may reload at a "more convenient" time.
2. -1 hits should be a 1 second penalty
I personally think 0.5 seconds penalty for a -1 hit is too lax. -1 hits are not that great in "real life."
3. Penalties for hits on non-threats should be proportional to where you hit them.
I don't really like the uniform 5 second penalty for a hit on a non threat. In "real life" hitting a NT in the head is a lot worse than hitting him in the extremities, and I think the scoring should reflect that. I would prefer that you get a 5 second penalty for a -3 hit, 10 second penalty for a -1 hit, and a 15 second penalty for a -0 hit.