A 97 is solid!
I’ll be interested to hear your results with duty and concealment gear, and your thoughts on a time adjustment.
Compared to the other tests you mention, this one has some strengths and weaknesses:
It tests the draw more than the 5-yard Roundup does, and I think we know that the draw is important. My slowpoke draw (2.0 for the two shots at 10 feet was pretty good) is going to make it tough for me to break 90.
It’s a higher pure marksmanship standard than the Wizard Drill, and requires more speed as written.
Weaknesses are that there’s no one handed shooting, and that if it were my one test, I’d kind of like it to include a failure drill and some movement. Here are my proposed improvements:
- Make it 15-round drill by finishing every stage with a shot to a 3x5 head zone (10 points for a hit to the 3x5, 6 for anything else still on the silhouette). (The 60-foot stage might just be a third shot to the bullseye.)
- Shoot the 10-foot strong hand only.
- Require a sidestep on every draw and reload.
And adjust time standards accordingly. I’d probably also use commonly marked yardages: 3, 7, 10, maybe 25. (That last is tough - for my eyes, there’s a big difference between 20 and 25.)