In the airsoft FoF work I've done, most people duck. I found that I got shot a lot less when I used my shooting skills and shot the other people first, multiple times, and in the right places. I didn't get shot in the face, but I did get shot in the dickhole, and that hurt. A lot.
“There is no growth in the comfort zone.”--Jocko Willink
"You can never have too many knives." --Joe Ambercrombie
I have been trying to not turtle so much lately and trying to figure out why I turtle. I find that my natural ingrained index has my elbows bent a little and my sights aligned a little lower than my natural standing posture eye alignment. So I have to turtle my head down some to get on the sights. I have been trying to change this and move the sights to my eyes and not to some arbitrary index.
Jesus paid a debt he did not owe,
Because I owed a debt I could not pay.
“There is no growth in the comfort zone.”--Jocko Willink
"You can never have too many knives." --Joe Ambercrombie
"Gunfighting is a thinking man's game. So we might want to bring thinking back into it."-MDFA
Beware of my temper, and the dog that I've found...
Yep. I agree.
https://youtu.be/ULMS09tBTmc
“There is no growth in the comfort zone.”--Jocko Willink
"You can never have too many knives." --Joe Ambercrombie
On the supposed inefficiency of transitioning from the turtle firing position to scan / assess, wouldn't several things come in to play there? For instance, do you recover to a "ready" position as or before you look or not? I'm not sure I'd be in favor of keeping the weapon at full extension / firing position but I'm open to pros and cons on that. I also think we have the ability to make that decision rather quickly depending on the situation. Do you swing the gun with your head as you look around or just turn your head and so forth? What about non-threats that may be in the equation?