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Thread: MA "shoot house" fail, citizen shot

  1. #11
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    Quote Originally Posted by Lon View Post
    I don’t see any real benefit in a shoot house over a sim scenario house. We’re gonna be building a scenario house at our place soon. A department can buy ALOT of sim equipment and ammo for decades with what a commercial shoot house costs.
    A real problem is when the largest agency in the state sets up a tire house, and then fails to maintain it. Built from trash and sand, something we have a lot of around here, with SWAT shooters for labor. That tire house lasted for 15 years before codes problems at the range house (and some other....amusing...issues popped up). The regular users complained about the porosity of the walls of the structure for years without warning other agencies using it....

    Yeah, I think sims is the way to go for 95%+ of training. There is way more bang for the buck with FOF vs. Shoothouse with stationary targets. And something my agency needs to realize...

    pat

  2. #12
    Site Supporter Hambo's Avatar
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    Quote Originally Posted by Lon View Post
    I don’t see any real benefit in a shoot house over a sim scenario house. We’re gonna be building a scenario house at our place soon. A department can buy ALOT of sim equipment and ammo for decades with what a commercial shoot house costs.
    IMO the best training (non-live fire/sims) we did was in real buildings in the city. I've never seen a shoot house that included all the potential threat areas you have in real buildings. The shoot house added very real danger outside of real operations. I think there is some value in that, but scenarios need to have a training point and remain realistic, i.e. not a USPSA zombie apocalypse shoot.
    "Gunfighting is a thinking man's game. So we might want to bring thinking back into it."-MDFA

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  3. #13
    Member Zincwarrior's Avatar
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    Hey if you're not prepared for the Zombies, then you are not prepared!

  4. #14
    Site Supporter Lon's Avatar
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    Quote Originally Posted by Hambo View Post
    .....but scenarios need to have a training point and remain realistic, i.e. not a USPSA zombie apocalypse shoot.
    This times a gazillion.

    Earlier this month we did active shooter training for our agency, the sheriffs office and our local drug task force. We got lots of positive feedback from the SO and drug guys about how our scenarios were designed. Lots of comments about “unwinable” and “scenarios designed to kill you” from previous trainings they had been to. They kept expecting us to do something to fuck with them and we had to reassure them that our scenarios are designed so that if you use proper tactics and techniques, then they are completely winnable. Use improper tactics, etc. and you’ll get shot of course, but the default setting isn’t “kill every officer that comes through”. What do you learn/teach by doing that?

    We had one scenario that featured an armed school staff member who was injured, but still armed and “on the phone” with our dispatch. They had engaged bad guy and were covering down the hall where the bad guy was last seen. He was the first person they came across. Which is a completely realistic scenario in OH since quite a few schools have armed staff in plainclothes. You could tell who hadn’t thought about that before the scenario. They tried to ask a bunch of questions after getting their briefing. I paraphrased a line I heard from Tom - “this is a come as you are event, you should have thought about how to handle this before today”. After everyone went thru the scenario we had a good group discussion on how to handle it.

    Sorry for thread drift. One of my pet peaves.
    Last edited by Lon; 08-21-2018 at 08:09 AM.
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  5. #15
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    ^^^^^^^

    We have learned a lot from our academy days 20 years ago. Back then you got off duty cops to do everything they could to screw with cadets...With the explanation that "it could happen" and "just preparing them for reality", despite no one ever being able to point to a call in their careers where things went down that crazy. No, the goal was to screw with cadets, period.

    I questioned Pat Rogers about his desire to have scenario training so tightly scripted, and he pointed out that the scenarios that have specific educational objectives can easily illustrate what the students are learning, and all scenarios need to have educational objectives. Most of the the training we do is designed to be educational, so scenarios without specific objectives are a waste of time.

    pat

  6. #16
    Site Supporter Lon's Avatar
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    Quote Originally Posted by UNM1136 View Post
    ^^^^^^^
    I questioned Pat Rogers about his desire to have scenario training so tightly scripted, and he pointed out that the scenarios that have specific educational objectives can easily illustrate what the students are learning, and all scenarios need to have educational objectives. Most of the the training we do is designed to be educational, so scenarios without specific objectives are a waste of time.

    pat
    It’s a regret of mine that I never got to train with Pat. He was spot on. Tightly scripted scenarios with role players who won’t go off script are the key to good FoF training. Bad role players just screw everything up. Not everyone can do it.
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  7. #17
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    Quote Originally Posted by Lon View Post
    It’s a regret of mine that I never got to train with Pat. He was spot on. Tightly scripted scenarios with role players who won’t go off script are the key to good FoF training. Bad role players just screw everything up. Not everyone can do it.
    It’s often a necessity but in general Cops make the worst role players.
    Last edited by HCM; 08-23-2018 at 11:48 AM.

  8. #18
    Site Supporter Lon's Avatar
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    Quote Originally Posted by HCM View Post
    It’s often a necessity but in general Cops make the worst role players.
    Lotsa truth to that. Classes on how to be a good role player should be a thing.
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  9. #19
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    What everyone else said. How it's set up. Safety officers for each shooter and safety officers to keep people from wandering around the range.

    I also like turning targets. Making them all go away is an added safety measure when people start doing really stupid things. I found that many officers get more ass-ed up with the shoot house than they do with force on force.
    What you do right before you know you're going to be in a use of force incident, often determines the outcome of that use of force.

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