Page 4 of 9 FirstFirst ... 23456 ... LastLast
Results 31 to 40 of 82

Thread: USPSA as a skills development tool for LE

  1. #31
    Quote Originally Posted by GJM View Post
    I sometimes wonder if the “tactics” are mostly ego related, so as to avoid directly comparing performance, and prevent embarrassment.
    "I'm doing it tactically" is an oft heard refrain because...

    Quote Originally Posted by GJM View Post
    USPSA is just brutal on your ego, as other shooters who are a lot less knowledgeable, slay you regularly.
    ... a fat, middle age plummer in a bicycle jersey just kicked your tactical ass.

  2. #32
    I wouldn't be commenting in this thread or section if it was just about competition,skill building and fun for fun sake. The title and premise related to LE development. If it is just about skill building there are much better ways to accomplish that for LEOs. Timer and accuracy drills,man v man and force on force scenarios will be thousands of times better for LEOs than competing especially if the LEO is "gaming" the system, using a different gun,different holster,different mag carriers in different location,angle and spacing. different belt set up, cleats and comfortable flexible attire and ammo made for lowest recoil while making a floor limit.

    I'll leave it at wastefully inefficient when considering the cost of all the added gear,time to travel to a match,cost of match and the numerous differences between it and the LEOs reality for simple skill building.

  3. #33
    Member JHC's Avatar
    Join Date
    Feb 2011
    Location
    North Georgia
    Quote Originally Posted by caleb View Post
    Using cover "better" or even at all during a USPSA match and intentionally avoiding the walk through would be really dumb things to do at a match, especially if we treat "getting better at shooting" as the end goal of competitive particpation. Plus the walk through can actually help develop visulization skills and pre-stress planning skills, both of which are usefull skils to have in a mil/le environment. Skipping out on funamental parts of the game just to get better at "tactics" is dumb and a waste of time, when cops/troops are far better off practicing those tactics somewhere designed for it.
    No, not dumb. Just not you. I've shot stages that were walked and planned and surprise stages. Surprise stages are terrific raw fun and very intense. The speed problem solving of total surprises is just awesome. And that's not even tactics.
    “Remember, being healthy is basically just dying as slowly as possible,” Ricky Gervais

  4. #34
    It is about how to most efficiently learn to press a trigger with time pressure, which I believe is 80-90 percent of what is required to shoot well. I really do think everything else can be taught fairly easily, but it is trigger pressing that the shooter has to learn mostly on their own.
    Likes pretty much everything in every caliber.

  5. #35
    Much is made of the unrealistic walkthrough.
    But the walkthrough itself is a learned skill. Serious USPSA competitors call it "breaking down the stage."
    The occasional shooter can look at a stage and gain very little by it. He is still surprised to find himself facing an array of targets or to notice that his gun is empty. He will find himself outside the choreography of an IDPA CoF and no thought of how to get back in train before garnering a Procedural Penalty.

    Anecdote: I recall an old gunzine article. A division of the Border Patrol noticed that they still had funding for a pistol team, even though nobody from there had been to Camp Perry much later than Charles Askins' day. So they had a talk with the local IPSC club. The club was glad to get the added attendance and income, so they agreed to leave targets set up after the match. The BP stayed after and shot through again, with peer review of tactics instead of timekeeping. Hits and misses, were, of course, still scored. Then they came back and shot again after dark with vehicle and handheld lights, this long before the accessory rail.
    Code Name: JET STREAM

  6. #36
    Member JHC's Avatar
    Join Date
    Feb 2011
    Location
    North Georgia
    People with a strong "Competitor" theme are driven to compare.

    "Competition is rooted in comparison. When you look at the world, you are instinctively aware of other people's performance. Their performance is the ultimate yardstick. No matter how hard you tried, no matter how worthy your intentions, if you reached your goal but did not outperform your peers, the achievement feels hollow. Like all competitors, you need other people. You need to compare. If you can compare, you can compete, and if you can compete, you can win. And when you win, there is no feeling quite like it. You like measurement because it facilitates comparisons. "

    http://news.gallup.com/businessjourn...mpetition.aspx

    Not everybody is wired the same though.

    Without a high Competitor theme I don't know how someone could burn an entire Saturday on a constant recurring basis to shoot a couple hundred rounds and then spend an hour or two helping tear down.
    “Remember, being healthy is basically just dying as slowly as possible,” Ricky Gervais

  7. #37
    Site Supporter JodyH's Avatar
    Join Date
    Feb 2011
    Location
    New Mexico
    Quote Originally Posted by octagon View Post
    I wouldn't be commenting in this thread or section if it was just about competition,skill building and fun for fun sake. The title and premise related to LE development. If it is just about skill building there are much better ways to accomplish that for LEOs. Timer and accuracy drills,man v man and force on force scenarios will be thousands of times better for LEOs than competing especially if the LEO is "gaming" the system, using a different gun,different holster,different mag carriers in different location,angle and spacing. different belt set up, cleats and comfortable flexible attire and ammo made for lowest recoil while making a floor limit.

    I'll leave it at wastefully inefficient when considering the cost of all the added gear,time to travel to a match,cost of match and the numerous differences between it and the LEOs reality for simple skill building.
    USPSA isn't skill building.
    USPSA is probably the best TEST of dynamic handgun shooting skills.
    Taking the results of that test and then using range time to correct the deficiencies is where the skills building comes in.

    Competition is not training is not practicing is not qualifying is not real life
    "For a moment he felt good about this. A moment or two later he felt bad about feeling good about it. Then he felt good about feeling bad about feeling good about it and, satisfied, drove on into the night."
    -- Hitchhiker's Guide to the Galaxy --

  8. #38
    Member Peally's Avatar
    Join Date
    Mar 2014
    Location
    Wisconsin, USA
    Practicing cover and "surprise" situations at a shooting match is like practicing underhand softball pitches at a state bowling championship.

    If you want to see USPSA as a training arena for tactical situations you're going to have very few people agreeing with you. As long as it's within the rules it's all good though. How (and how effectively) you utilize a deep fundamentals test like the game is up to you.
    Semper Gumby, Always Flexible

  9. #39
    Site Supporter
    Join Date
    Nov 2013
    Location
    Illinois
    Any LEOs out there who shoot a solid M or GM game with just their duty rig? That would be cool to see. Like the LE version of Gabe.

    Sent from my XT1585 using Tapatalk

  10. #40
    Member Zincwarrior's Avatar
    Join Date
    Oct 2016
    Location
    Central Texas
    Quote Originally Posted by JHC View Post
    No, not dumb. Just not you. I've shot stages that were walked and planned and surprise stages. Surprise stages are terrific raw fun and very intense. The speed problem solving of total surprises is just awesome. And that's not even tactics.
    How does a surprise stage work JHC?

User Tag List

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •