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e2 to e4
Talked to @cheby today. He said he downloaded a chess playing app. Says both sports have GM designations, and drew some other parallels. I think he may be high on pain meds after a recent arm seppuku attempt but I do wonder if it may help in breaking down memory stages. Anybody can relate?
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I can't speak to chess, but re: memory stages -
One of the things I do to train for memory stages in dry fire is to pick specific targets in a specific order from various shooting positions out of all the targets I have hung in my garage for dry fire. The order or number of targets may make no sense. For example, If I have a collection of 8 targets in one spot, I may only shoot at 4 of them from a certain position, and I may not shoot them in a logical order. Then I'll mentally rehearse that shooting plan several times and then run the course once. I'll then come up with a new random shooting order and target selection from various positions and repeat.
I found that early on in doing this, I made a lot of mental mistakes where I would shoot more targets than I planned from a position or shoot the right targets but not in the "planned" order. After several sessions of training this though, I got to where I was nailing the plan 9 out of 10 times, with only little execution mistakes once in awhile.
This is only a small portion of my dry fire, but I rarely make stage plan execution mistakes (i.e. where I do something that I didn't plan to do) in actual matches anymore.
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I dry fire in my basement. Even though I've over a dozen targets in 270 deg arrangement, my ability to set a confusing arrangement is limited. That said, I am gonna try it.
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1. @cheby, WTF? Hope it's not serious.
2. Really complicated memory stages are dumb, and don't test practical shooting. They are especially hard on newer shooters, who get penalized with a bunch of M/FTSA. If new shooters are zeroing a stage, the stage design sucks. Fortunately--at least at the matches I've attended in the last few years--memory stages are becoming less popular.
3. When I realized that small differences in stage plans don't usually contribute much to the overall score, memory stages got a lot easier. I just figure out a straightforward way to shoot all the targets.
4. You need to make things complicated to win at chess, and usually making things simple is the way to win at USPSA.
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And here I was thinking, “whose kid got promoted?”:cool: