Originally Posted by
HCM
I beg to differ on revolver skills being less perishable. I would say they’re just different.
While revolvers don’t rely on grip for reliable operation, running a double action trigger Pull at any sort of realistic speed and expecting to hit anything is a perishable skill.
And while reloads are a low priority in a personal defense context reloading a revolver under stress in a realistic period of time, especially without a speed loader is also a perishable skill.
It’s more of a “pick your poison” deal.