I shot and SO'd for the 2Gun match in the afternoon at Peacemaker.
Here are my thoughts:
Stage 1 was really great except it was difficult to keep track of the targets in the woods, but that made it fun and challenging. The far targets were under 200 yards and I thought they were good. They made us run a good distance, which I don't have a problem with, but thought it was unnecessary.
Stages 2-4 were pretty much the same: lots of paper targets in a row, some at different heights, at about 75 yards with your rifle, and a bunch of steel pistol targets.
I did enjoy Stage 3 pistol targets where I didn't have a single miss on about 14 pieces of small pistol steel. I enjoyed the rifle shooting position for Stage 3, although I didn't go prone some did...and I think they regretted it...dust storm!!!!
Two shots on each paper seems kinda costly on ammo....and unnecessary.
I enjoyed some parts, but I enjoy 3gun better. I miss the variety provided by shotgun targets.
I also enjoyed the use of the rifle sling, and being forced to carry your rifle...that was fun.
My recommendations:
- Limit the sequential target arrays to 6.
- Stage designs need more varieties of target engagements.
- Stages should be shorter.
- A LOT more use of non-threat targets.
- Use Target identification scenarios.
- A lot more use of cover.
Just my thoughts.
Cody